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8 References — lightweight pointers

A reference stores the id of another node on this node. It points one way: it is cheap to store and to set, and the target does not know about it.

Type Stores Use for
Reference<T> one Guid "the cover image of this event"
References<T> an ordered Guid[], duplicates kept "the sponsors of this event, in billing order"
public interface IEvent {
    // ...
    [ReferenceProperty(Indexed = true)]     // Indexed = true is needed to filter or facet on it
    Reference<IMediaAsset> Cover { get; }

    [ReferencesProperty(Indexed = true)]
    References<IOrganizer> Sponsors { get; }
}

On a class, initialise them: public Reference<IMediaAsset> Cover { get; set; } = new();.